Creating Sparks, Embers, and Collision with Unreal's Cascade
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Creating Sparks, Embers, and Collision with Unreal's Cascade

Learn the basics of creating an advanced particle system of falling sparks and embers inside of UDK Cascade!

Description

Learn the advanced techniques inside of Unreal Cascade and the Material Editor to bring your sparks to the next level! This tutorial covers from “start-to-finish” how to make a fully dynamic sparks particle system that will collide with geometry inside your map!


About the Instructor:

Bill has worked in the games industry for over 7 years specializing in Realtime VFX. He currently works as a VFX Artist with shipped titles including Injustice: Gods Among Us, Mortal Kombat, Batman: Arkham City Lockdown, Lego Universe, & PAIN. He also is the founder of imbueFX, a site that specializes solely on tutorials in Realtime VFX.

Who is the target audience?
  • Intermediate to Advanced VFX Students who have a working understanding of Unreal Cascade